![]() ![]() we'll see how this pans out but I was honestly surprised that I was enjoying it as everyone here on GAF insisted it was TERRRIIIBLLEEE.Įven though I've only watched the first part of Forward Unto Dawn, and haven't watched any of Nightfall - your logic still seems easy enough to follow. Mike Coulter has the voice and the look (yay, more black leads!). Hopefully the Spielberg produced Halo TV Series finally takes this into consideration and makes something that everyone can enjoy Nightfall in particular probably fucking sucks if you're not familiar with the universe. Basically what I mean is that, while I applaud that they continue to generate content for their fans, everyone else is continuing to be left out. 343i needs to REALLY reconsider how they approach their story telling. Basically firefights end up looking dopey cause of this, because you know the actors are just jerking their arms derpy-like Nitpicky thing, but I really hate how even though the weapons looks legit, they still aren't rigged to actually fire/eject brass. + It has an actual plot right away, unlike F.U.D Spartans can't just disappear and show up later in the UNSC if an ONI officer can recognize who that is within hours of meeting them-it would have to be really obvious for Locke to make that connection, and with the money and effort poured into the Spartans, they don't leave that program unless they wash out due to the steroid therapy going horribly wrong or they end up in a body bag.So I think that if Nightfall had attempted to address the Halo universe more than just a halfhearted attempt to justify the setting, it would've been infinitely more watchable. And while it tries to tie in the idea of a Spartan with that commander who is secretly a former Spartan, it seriously misunderstands its source material. Sure, it shows that the creators know that the Hunters are made out of worms, but is that what Halo is about? Some semi-horror type scenario with enemies not in the game? Even the Flood would've shown more respect, as that's the closest thing the actual games got to horror and a scenario where the protagonists have to fight for their lives. Sure, there is some tension between ONI and the UNSC counterparts (something that is in the lore) but the rest of the series focuses on nothing to do with Halo-it's a struggle against Hunter worms that can sense technology. With an alien species that (afaik) was created solely for this movie/mini-series, it has no Covenant or Forerunner antagonists, and little of it has to do with the Halo universe. In contrast, Nightfall doesn't even seem to understand the universe it is set in. It shows an understanding and knowledge of the universe that only a fan would know, and as this is aimed at fans it works well. And this is without going into how the ODST brother showed how revered Helljumpers are, how the Spartans saving the day at the last moment was a metaphor for how Master Chief saves humanity, etc. It shows how much the writers understood the Halo universe. And when the fighting starts towards the end, and the students are rescued by Master Chief, they find out that they are the only survivors on the entire planet-which fits incredibly well with the Halo universe, where Covenant topple entire UNSC defenses and wipe out planets with minimal losses. In any generic space fictional universe, the good guys would be the "good guys." Instead, crucially, it shows how secretive and authoritarian the UNSC is, how they hide the fact that the Covenant even exist, much less that the Covenant are systematically wiping out planets one by one. ODST dropping in and fighting going on, without any of the students really understanding who is fighting them. UNSC evacuating a planet without telling anybody why. One of the students in the school pieces together highly classified footage to find something that the UNSC has hidden-a common threat to both the Innies and the UNSC. Most of the story is somewhat generic, but it's very clearly set in a Halo universe. ![]()
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